Battlefield 1 They Shall Not Pass release times

Battlefield 1 They Shall Not Pass touches base in DLC frame tomorrow for Premium Pass players on PS4, Xbox One and PC. 

The new amusement content goes survive an extraordinary Battlefield 1 refresh being taken off on March 14, with the circumstances now affirmed. 

"We are satisfied to declare that the Battlefield 1 They Shall Not Pass development pack and Base Game Update will begin taking off tomorrow," a message from DICE affirms. 

"While access to They Shall Not Pass substance will be restricted to Premium Pass proprietors for their 2-week Early Access, the download is required for all Battlefield 1 players." 


                              



The refresh will be consequently sent to your stage on Tuesday, March 14 over all stages with the accompanying downtimes: 

PC: Multiplayer will be disconnected for 2h beginning 08.00 UTC/1.00 AM PST/8am BST. 

PS4: Multiplayer will be disconnected for 2h beginning 10.00 UTC/3.00 AM PST/10am BST. 

Xbox One: Multiplayer will be disconnected for 2h beginning 12.00 UTC/5.00 AM PST/12pm BST. 

DICE have likewise affirmed that there will be new Battlefield 1 Patch Notes to look at taking after the new refresh, which means changes for the individuals who still can't seem to access the new DLC. 

Front line 1 screenshots and They Shall Not Pass DLC pictures 

Marry, January 20, 2016 

Front line 1 DLC: They Shall Not Pass lands in March and will incorporate new weapons and four maps. 

PLAY SLIDESHOW 

Roast 2C Tank - The new Behemoth EA 

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Scorch 2C Tank - The new Behemoth 

They Shall Not Pass DLC 

Every other person who has not joined and payed to be a Premium player should hold up until March 28 to appreciate the new substance, which includes the French Army and four new maps. 

War zone 1 DLC: They Shall Not Pass has four new maps, including Verdun Heights, Fort Vaux, Soissons and Rupture. 

Aside from the French Army, another champion bit of new substance is a diversion mode called, Frontlines. 

"Encounter a blend of Conquest and Rush as you battle for tied control focuses in a pull of-war cutting edge," EA clarifies. 

"Both groups battle for one banner at any given moment and when this goal is caught the activity proceeds onward to the following. 

"Catch the foe's HQ control point and the amusement transforms into a Rush-style segment where transmit presents require on be assaulted or guarded."